
#Track
{
	#Rail{ Name = Main; Section = 24000, 4400; } @ 
	#Rail{ Name = SurakSide; Section = 4400, 4020; } @  
	#Rail{ Name = Surak1-2; Section = 4020, 3910; }
	#Rail{ Name = Main; Section = 3910, 1100; } @ 
}

#Diagram
{
	#Station { Name = $STN_729; Position = 23180; Range = 160, 5; Door = Left; Time = 0:00:00, 0:00:30; }
	#Station { Name = $STN_728; Position = 21240; Range = 160, 5; Door = Right; Time = 0:02:50, 0:03:10; }
	#Station { Name = $STN_727; Position = 20120; Range = 160, 5; Door = Right; Time = 0:04:45, 0:05:05; }
	#Station { Name = $STN_726; Position = 19280; Range = 160, 5; Door = Right; Time = 0:06:20, 0:06:40; }
	#Station { Name = $STN_725; Position = 18160; Range = 160, 5; Door = Right; Time = 0:08:10, 0:08:30; }
	#Station { Name = $STN_724; Position = 17100; Range = 160, 5; Door = Right; Time = 0:09:55, 0:10:15; }
	#Station { Name = $STN_723; Position = 16220; Range = 160, 5; Door = Right; Time = 0:11:40, 0:12:00; }
	#Station { Name = $STN_722; Position = 15400; Range = 160, 5; Door = Right; Time = 0:13:15, 0:13:35; }
	#Station { Name = $STN_721; Position = 14540; Range = 160, 5; Door = Right; Time = 0:14:55, 0:15:15; }
	#Station { Name = $STN_720; Position = 13740; Range = 160, 5; Door = Right; Time = 0:16:30, 0:16:50; }
	#Station { Name = $STN_719; Position = 12720; Range = 160, 5; Door = Right; Time = 0:18:40, 0:19:00; }
	#Station { Name = $STN_718; Position = 11820; Range = 160, 5; Door = Right; Time = 0:20:20, 0:20:40; }
	#Station { Name = $STN_717; Position = 10920; Range = 160, 5; Door = Right; Time = 0:22:00, 0:22:20; }
	#Station { Name = $STN_716; Position = 10120; Range = 160, 5; Door = Right; Time = 0:23:40, 0:24:00; }
	#Station { Name = $STN_715; Position = 8820; Range = 160, 5; Door = Left; Time = 0:25:35, 0:25:55; }
	#Station { Name = $STN_714; Position = 7840; Range = 160, 5; Door = Left; Time = 0:27:20, 0:27:40; }
	#Station { Name = $STN_713; Position = 6720; Range = 160, 5; Door = Left; Time = 0:29:10, 0:29:30; }
	#Station { Name = $STN_712; Position = 5520; Range = 160, 5; Door = Left; Time = 0:31:05, 0:31:25; }
	#Station { Name = $STN_711; Position = 4100; Range = 160, 5; Door = Left; Time = 0:33:35, 0:33:55; }
	#Station { Name = $STN_710; Position = 2500; Range = 160, 5; Door = Right; Time = 0:36:05, 0:36:35; }
	#Station { Name = $DEPOT; Position = 2180; Range = 160, 5; Door = None; Time = 0:37:30, 0:37:30; }
}

#Events
{
	#Sky { Position = 24000; File = Sky\Black.bmp; } @ 
	#Sky { Position = 22600; File = Sky\Sky.bmp; }
	#Sky { Position = 20600; File = Sky\Black.bmp; } @ 
	#Sky { Position = 3200; File = Sky\Sky.bmp; }

	#Brightness { Position = 24000; Brightness = 0.25; } @ 
	#Brightness { Position = 23340; Brightness = 0.6; } @ 
	#Brightness { Position = 23180; Brightness = 0.25; }
	#Brightness { Position = 22500; Brightness = 1.0; } @ 
	#Brightness { Position = 22395; Brightness = 0.8; } @ û뱳
	#Brightness { Position = 21400; Brightness = 0.6; } @ 
	#Brightness { Position = 21240; Brightness = 0.8; }
	#Brightness { Position = 20730; Brightness = 0.25; } @ 
	#Brightness { Position = 20280; Brightness = 0.6; }
	#Brightness { Position = 20120; Brightness = 0.25; }
	#Brightness { Position = 19440; Brightness = 0.6; }
	#Brightness { Position = 19280; Brightness = 0.25; }
	#Brightness { Position = 18320; Brightness = 0.6; }
	#Brightness { Position = 18160; Brightness = 0.25; }
	#Brightness { Position = 17260; Brightness = 0.6; }
	#Brightness { Position = 17100; Brightness = 0.25; }
	#Brightness { Position = 16380; Brightness = 0.6; }
	#Brightness { Position = 16220; Brightness = 0.25; }
	#Brightness { Position = 15560; Brightness = 0.6; }
	#Brightness { Position = 15400; Brightness = 0.25; }
	#Brightness { Position = 14700; Brightness = 0.6; }
	#Brightness { Position = 14540; Brightness = 0.25; }
	#Brightness { Position = 13900; Brightness = 0.6; }
	#Brightness { Position = 13740; Brightness = 0.25; }
	#Brightness { Position = 12880; Brightness = 0.6; }
	#Brightness { Position = 12720; Brightness = 0.25; }
	#Brightness { Position = 11980; Brightness = 0.6; }
	#Brightness { Position = 11820; Brightness = 0.25; }
	#Brightness { Position = 11080; Brightness = 0.6; }
	#Brightness { Position = 10920; Brightness = 0.25; }
	#Brightness { Position = 10280; Brightness = 0.6; }
	#Brightness { Position = 10120; Brightness = 0.25; }
	#Brightness { Position = 8980; Brightness = 0.6; }
	#Brightness { Position = 8820; Brightness = 0.25; }
	#Brightness { Position = 8000; Brightness = 0.6; }
	#Brightness { Position = 7840; Brightness = 0.25; }
	#Brightness { Position = 6880; Brightness = 0.6; }
	#Brightness { Position = 6720; Brightness = 0.25; }
	#Brightness { Position = 5680; Brightness = 0.6; }
	#Brightness { Position = 5520; Brightness = 0.25; }
	#Brightness { Position = 4260; Brightness = 0.6; }
	#Brightness { Position = 4100; Brightness = 0.25; }
	#Brightness { Position = 2740; Brightness = 1.0; } @ 
	#Brightness { Position = 2660; Brightness = 0.8; } @ 
	#Brightness { Position = 2500; Brightness = 1.0; }

	#RunSound { Position = 24000; Sound = 1; } @ 
	#RunSound { Position = 23340; Sound = 0; } @ 
	#RunSound { Position = 23180; Sound = 1; }
	#RunSound { Position = 22500; Sound = 0; } @ 
	#RunSound { Position = 20730; Sound = 1; } @ 
	#RunSound { Position = 20280; Sound = 0; }
	#RunSound { Position = 20120; Sound = 1; }
	#RunSound { Position = 19440; Sound = 0; }
	#RunSound { Position = 19280; Sound = 1; }
	#RunSound { Position = 18320; Sound = 0; }
	#RunSound { Position = 18160; Sound = 1; }
	#RunSound { Position = 17260; Sound = 0; }
	#RunSound { Position = 17100; Sound = 1; }
	#RunSound { Position = 16380; Sound = 0; }
	#RunSound { Position = 16220; Sound = 1; }
	#RunSound { Position = 15560; Sound = 0; }
	#RunSound { Position = 15400; Sound = 1; }
	#RunSound { Position = 14700; Sound = 0; }
	#RunSound { Position = 14540; Sound = 1; }
	#RunSound { Position = 13900; Sound = 0; }
	#RunSound { Position = 13740; Sound = 1; }
	#RunSound { Position = 12880; Sound = 0; }
	#RunSound { Position = 12720; Sound = 1; }
	#RunSound { Position = 11980; Sound = 0; }
	#RunSound { Position = 11820; Sound = 1; }
	#RunSound { Position = 11080; Sound = 0; }
	#RunSound { Position = 10920; Sound = 1; }
	#RunSound { Position = 10280; Sound = 0; }
	#RunSound { Position = 10120; Sound = 1; }
	#RunSound { Position = 8980; Sound = 0; }
	#RunSound { Position = 8820; Sound = 1; }
	#RunSound { Position = 8000; Sound = 0; }
	#RunSound { Position = 7840; Sound = 1; }
	#RunSound { Position = 6880; Sound = 0; }
	#RunSound { Position = 6720; Sound = 1; }
	#RunSound { Position = 5680; Sound = 0; }
	#RunSound { Position = 5520; Sound = 1; }
	#RunSound { Position = 4260; Sound = 0; }
	#RunSound { Position = 4100; Sound = 1; }
	#RunSound { Position = 2740; Sound = 0; } @ 

	#Switch { Position = 23430; }
	#Switch { Position = 23090; }
	#Switch { Position = 20100; }
	#Switch { Position = 20040; }
	#Switch { Position = 14460; }
	#Switch { Position = 11200; }
	#Switch { Position = 10760; }
	#Switch { Position = 4400; }
	#Switch { Position = 4020; }
	#Switch { Position = 3910; }
	#Switch { Position = 2360; }
	#Switch { Position = 1510; }
	#Switch { Position = 1430; }
	#Switch { Position = 1420; }

	#Limit { Position = 24000; Speed = 60; }
	#Limit { Position = 23600; Speed = 45; }
	#Limit { Position = 22800; Speed = 70; }
	#Limit { Position = 22100; Speed = 80; }
	#Limit { Position = 21450; Speed = 70; }
	#Limit { Position = 20900; Speed = 65; }
	#Limit { Position = 19900; Speed = 70; }
	#Limit { Position = 19100; Speed = 80; }
	#Limit { Position = 17450; Speed = 70; }
	#Limit { Position = 16500; Speed = 45; }
	#Limit { Position = 16100; Speed = 70; }
	#Limit { Position = 13950; Speed = 45; }
	#Limit { Position = 12550; Speed = 75; }
	#Limit { Position = 9900; Speed = 80; }
	#Limit { Position = 8700; Speed = 75; }
	#Limit { Position = 7650; Speed = 80; }
	#Limit { Position = 5100; Speed = 55; }
	#Limit { Position = 4800; Speed = 45; }
	#Limit { Position = 3700; Speed = 65; }
	#Limit { Position = 2700; Speed = 45; }
	#Limit { Position = 2150; Speed = 35; }
	#Limit { Position = 1700; Speed = 25; }
	#Limit { Position = 1100; Speed = 25; }

	#Announce { Position = 21440; File = Sounds\728.ogg; } @ ȳ
	#Announce { Position = 21250; File = Sounds\Arrive.ogg; }
	#Announce { Position = 20620; File = Sounds\727.ogg; }
	#Announce { Position = 20130; File = Sounds\Arrive.ogg; }
	#Announce { Position = 19480; File = Sounds\726.ogg; }
	#Announce { Position = 19290; File = Sounds\Arrive.ogg; }
	#Announce { Position = 18660; File = Sounds\725.ogg; }
	#Announce { Position = 18170; File = Sounds\Arrive.ogg; }
	#Announce { Position = 17300; File = Sounds\724.ogg; }
	#Announce { Position = 17110; File = Sounds\Arrive.ogg; }
	#Announce { Position = 16520; File = Sounds\723.ogg; }
	#Announce { Position = 16230; File = Sounds\Arrive.ogg; }
	#Announce { Position = 15600; File = Sounds\722.ogg; }
	#Announce { Position = 15410; File = Sounds\Arrive.ogg; }
	#Announce { Position = 14840; File = Sounds\721.ogg; }
	#Announce { Position = 14550; File = Sounds\Arrive.ogg; }
	#Announce { Position = 14040; File = Sounds\720.ogg; }
	#Announce { Position = 13750; File = Sounds\Arrive.ogg; }
	#Announce { Position = 13020; File = Sounds\719.ogg; }
	#Announce { Position = 12730; File = Sounds\Arrive.ogg; }
	#Announce { Position = 12020; File = Sounds\718.ogg; }
	#Announce { Position = 11830; File = Sounds\Arrive.ogg; }
	#Announce { Position = 11420; File = Sounds\717.ogg; }
	#Announce { Position = 10930; File = Sounds\Arrive.ogg; }
	#Announce { Position = 10420; File = Sounds\716.ogg; }
	#Announce { Position = 10130; File = Sounds\Arrive.ogg; }
	#Announce { Position = 9020; File = Sounds\715.ogg; }
	#Announce { Position = 8830; File = Sounds\Arrive.ogg; }
	#Announce { Position = 8140; File = Sounds\714.ogg; }
	#Announce { Position = 7850; File = Sounds\Arrive.ogg; }
	#Announce { Position = 7220; File = Sounds\713.ogg; }
	#Announce { Position = 6730; File = Sounds\Arrive.ogg; }
	#Announce { Position = 5720; File = Sounds\712.ogg; }
	#Announce { Position = 5530; File = Sounds\Arrive.ogg; }
	#Announce { Position = 4300; File = Sounds\711.ogg; }
	#Announce { Position = 4110; File = Sounds\Arrive.ogg; }
	#Announce { Position = 3000; File = Sounds\710-Last.ogg; }
	#Announce { Position = 2510; File = Sounds\Arrive.ogg; }
}
